Autoscope / Drawing 2020 The Autoscope is a mobile wearable version of the simulated out of body experience experiment. These use a live feed from a video camera which is then sent directly to a head-mounted display. The video camera is mounted behind the participant in such a way that they can see themselves from behind. This live footage is then used as the visual stimuli, in a similar way to the rubber hand in the rubber hand illusion. The tactile stimulus comes through prodding the real body in synchronisation with the empty space beneath the camera [the virtual body], the participant can be then made to believe they exist at the point of the camera, in other words, a
Extracts from an experiment/performance with the Autoscope, to see if the feeling of disembodied/remote presence is amplified through taking on a challenging physical task, and to explore how this affects our perception of the landscape. Thanks to Andrew P Brooks for film and photography. "Autoscope builds on laboratory-based simulations of out of body experiences; the portable device allows the participant to freely navigate the world, experiencing themselves in 3rd person, as part of the landscape via a live video feed to a head-mounted display. The visual mechanisms are important in this illusion, but tactile and sonic stimuli further strengthen the effects. https://www.youtube.com/watch?v=yY7bs2Lih0Y&t=386s
Notes from a day testing the Autoscope with Andrew Brooks. Here is our nod to the painting "Wanderer above the sea of fog" by Caspar David Friedrich 1818. The painting Juxtaposes 'Man' and his mastery of nature while simultaneously being a small and insignificant element of the overall landscape. The other mechanism at work is this inverted gaze; We see the back of the painted characters head, something that was quite unusual at the time. In doing this one idea is that we imagine ourselves as part of the image, putting our selves in the place of the depicted figure. It seems apt to recreate this, as one effect of the autoscope is this sensation that you have become part of the landscape and the feeling
Autoscope builds on laboratory-based simulations of out of body experiences; the portable device allows the participant to freely navigate the world, experiencing themselves in 3rd person, as part of the landscape via a live video feed to a head-mounted display. The visual mechanisms are important in this illusion, but tactile and sonic stimuli further strengthen the effects. Autoscopy can be described as the disembodied perception of seeing one own body from an elevated or distanced location outside the body. The phenomena of the ‘out of body experience’ during heightened states of heightened consciousness or near-death experience tend to have spiritual or shamanistic connotations, but in recent times science has done much to demystify this phenomenon, identifying the neural mechanisms responsible.
My alloy backpack arrived and has proved perfect for the job of supporting a laptop and a 2m long boom. As an object, It certainly has a vintage feel and a clear aesthetic reference to Roman Signer. this seems entirely appropriate, something about the strangeness of the endeavour as well as the metaphorical notions of escape and travelling through the imagination.