These workshops took place at the School fo Digital Arts (SODA) as part of their Colab unit which is intened to get students working collabartivly across discipnes (Game design/sound/future medai/film/photography). The 'messy interface' breif asked students to adress the complex interface between real and unreal. My workshop was designed to get students working together and thinging about how digital, often screen based work could extend into mutisensory realm. We discussed ideas of perception and illusion and designed multisensory experiments and experiences. They created wearable 'perception changing devices' using card, tape, etc. and other found materials, that restricted, augmented, or expanded the senses. In some cases, we used electromagnetic and light sensors to further expand the sensory field. We also tried
Highlights from a workshop using ferrofluids with young people as part of National Saturday Club for the Photography dept. at School of Digital Arts (SODA). Ferrofluid is a fascinating material with alien-like behaviours. We used macro lenses and experimented with moving magnets using a motor and adding inks and dyes with mesmerising results. If you are interested in this workshop please contact me info(at)antonyhall.net
Sunday 12th June 2022Highfield Country ParkDrop-in events between 10 - 10.30 pm. We need your help! A BioBlitz is an intensive collaborative race against the clock to document as many different living things in a defined area within 24 hours [from huge trees to microorganisms]. Join artists and scientists and other local nature enthusiasts at the Bee Sanctuary, Highfield Country Park. Learn about nature recording identifying plants and animals, and help contribute to scientific research. Bring your phone to take photos, download the iNaturalist app and make an account. Everything you record on the 12th of June in Highfield park will count towards our Bioblitz event database. Or just come along and explore Highfield and enjoy nature. 10 am to 4 pm:
This page has some notes and background info on the activities and experiments we are employing for the Experience in Action project with Body Eyes and Movement (BEAM) Lab at the University of Manchester. As part of my PhD research, I ran a number of workshops on perceptual illusions (all inspired by research at BEAM Lab and conversations with Dr. Ellen Poliakoff who also acted as one of my PhD supervisors) . The workshops often used the Rubber Hand illusion (RHI) and its many variations as a starting point. I gave participants instructions and asked them to experiment with different stimuli materials and arrangements and devise new experiments of their own. I found that observing participants experimenting and playing with ideas,
Manchester Art Gallery Easter workshops with Antony Hall and Aled Roberts 6-16/04/22 This was a series of 7 workshops at Manchester Art Gallery as part of the Field Station project. Aled Roberts is a material scientist developing bio-materials made from non-toxic waste products as alternatives to cement that can be used to capture carbon(or even as a building material on mars). Cement and concrete account for 8% of global greenhouse gas emissions. For comparison, the aviation industry accounts for 2.5%. In the workshop, we created and tested new bio-composite materials. Some super-strong materials were invented alongside many explosive failures. This was a fantastic workshop which engaged families, children and adults equally. Many great conversations were had in relation to climate change
In these urban 'micro-navigation' workshops we used walking as a research tool (strollology) to explore Manchester's post-industrial and regenerated urban spaces. We used macro photography and ground-level perspectives to explore in-between peripheral areas and invisible or unnoticed aspects of the urban environment, both architectural and biological, human and non-human. We also collected small samples of moss to make micro-terrariums as a record or living archive of the experience. This workshop employed 'radical urban bryology' as a subversive tactic to explore issues of eco-psychology (or ecological perception). This workshop was developed through a residency with Gallery Oldham  and an encounter with Glassball Studios and Alison Lloyd (check out this post for more information on her idea of micro-navigation). Images from workshops for
Platt Hall and Garden Open Day Saturday 2nd April Field Station set up outside the wonderful Platt Hall as part of their open day. I invited people to take part in an intensive BIOBLITZ. That is, documenting all living things in the area, from trees to moss and microorganisms. We placed a series of quadrants [square metres] to see where the most biodiverse sites are around the building]. I shared techniques for hunting and documenting creatures and provided ID resources; microscopes and macro-lenses to get close-up views of what we found. All the results were logged throughout the day on iNaturalist. See https://uk.inaturalist.org/projects/field-station-bioblitz-at-platt-hall Images from the BioBitz at Platt Hall and some wildlife recording prep at Debdale park a few
Notes on basic editing of 360 footage from the Rico Theta V using iMovie from immersive experience workshop. Once your films are transferred from the Richo Theta V camera to your device in the app you have two ways to edit this footage. Firstly, using the app to do basic edits and upload directly to youtube, or importing the video to your phone or desktop and then editing it using Imovie or Premier. Here is a basic guide specifically for the Richo Theta V. Use the Theta + APP:The easiest way seems to be to use the Richo theta+ app to do basic edits. From the app., you can share directly to YouTube in 360 VR format. See Richo + tutorial here Export
Thu, 23 September 202110:00 – 14:00Location: Manchester Science Park, Bright Building, Pencroft Way, Manchester, M15 6GZV During this workshop, you will be guided through several activities and perceptual illusions to focus the senses before building objects for the ‘Clay Hand Experiment’ and the ‘Unfeasible Object’ experiment. The CHI is based on the Rubber hand illusion; only in the CHI and Unfeasible object experiments, participants build their own hand and other non-hand like objects rather than using a replica rubber hand. Using clay, it is possible to distort and manipulate the clay beyond the form of a hand and create different degrees of ‘unfeasible objects’ and attempt to embody these as part of our own body image. The workshop explores the possibility
para-lab invite you to join us as we come together to display and discuss a series of ongoing collaborations between artists and scientists. The report will be presented through artefacts accumulated from the process of collaboration, as well as workshops and a mini-symposium (free) registration on Eventbrite) to contextualise the work. The weekend acts as a marker along the path of long-term, open-ended collaborations and a platform for the participants and the public to get together in real life after so long operating only online. Open to the public: Rogue Project Space, Thursday 23rd September, 6 - 8Saturday 25th September, 11- 5, Sunday 26th September, 12 - 4.
Para-lab workshop 25th April with the Materials group. Material scientist Aled Roberts led a workshop based on his work exploring how new sustainable materials can be created from bio-based waste materials, potentially as a form of carbon capture. He brought some fascinating material samples one of which was created from bone powder, compressed and heated into a hard ivory-like substance that could be machined or sculpted into any shape. The idea of the workshop was to forage for materials in the urban environment, which could then be mashed up and mixed. We collected moss, orange peel tree sap. Aled brought a number of extra materials he had previously experimented with such as marmite baby powder, dried mealworms, and muscle growth powder. The materials were mashed up
Results from the Photography experiments, taken during the Contouring the Boundary Photography walk with Alison Loyd and Glass ball studios
Materials: Arduino, electrical cables prototyping board cocktail glass [or other receptacles] 4mm copper tape, Water. Instruction: The diagrams give an outline of the electronic circuit required to create an electronic taste perception experiment in conjunction with the Arduino code. The circuit is created through the body via a fingertip and another electrode which is placed inside the glass, the circuit completed when the drink enters the mouth. The potentiometer adjusts the frequency of the signal which in theory can then simulate different kinds of taste. Notes: Experiment with different liquids and food types to see how the electrical signal augments different flavours. Note that foodstuffs with high moisture content are more effective such as a cucumber. The circuit could be easily modified to include
It was interesting to do this workshop on drawing with a group of scientists especially a group of experimental psychologists. Many of the activities in the workshop are used in this field. These can be thought of as an alternative to the questionnaire - a form of visual assessment. The draw a person test is a classic example - but there are many more contemporary examples. Feedback from this workshop has resulted in an idea for another workshop 'Drawing everyday objects and thoughts' As there seems to be a need for a workshop to help people so get more confidence in drawing as a prerequisite to this workshop.
[Above participants drawing of how to make toast] This was the first of the ‘Drawing for problem-solving’ workshops which took place as part of the Bruntwood SciTech's Reconnect Festival. It draws together a number of experiments from both science and art. that I use in my own work for research and as a perceptual tool. Thanks to all those who took part!
A walking workshop with para lab. I created this bottle with instructions and hand-drawn illustrations, a different one for each bottle. We walked around manchester and collected mosses from some unusual sites, the route took us through some back streets and along the canal. Finally, we stopped at 'Home' constructed bottle gardens while chatting and drinking coffee.
A meander workshop proposal written for Para Lab, in response to a walking workshop by Ann Carragher with Proximity collective The meander like the ‘bimble’ is a method of walking research characterised by its semi-‘aimless nature’. The intention is that the multisensory relaxed and ‘rhythmical’ nature of walking allows for ‘slow observation’ and enables the participants to make new connections with the environment and between the participants though the discussions and actions along the way. Crucial to the meander is A the extraction of materials [physical samples, data, ideas] from the environment; this action demands a counter focus which cuts into the otherwise aimlessness of the walk. And B, The creation of the Delta Object; the subsequent sorting
Another Object without perception workshop took place online in the form of the Obscurist edition [an extremely limited edition of 1] which included content designed especially for Wes Whites Wedding Ritual Project. A video was used during the workshop with flickering blue and white frames which provided the visual stimulus for the ganzfeld experience. Object without perception: Obscurist edition Object without perception: Obscurist edition Using the screen sharing facility of Zoom made for a strange intermittent, irregular flicker. Having run out of ganzfeld goggles I participated with my eyes closed.
On the 28th / 06/2020 para lab met up at Brunclough reservoir. Everyone was tasked with creating ’a device to test the material properties of a thing’. I produced an edition of 15 Meander~Delta objects [drawings and text contained within a petri dish] with which to collect things and make notes, I also brought a homemade tardigrade extractor [salad spinner]. The wind and rain on occasion proved to be too disrupting to do any detailed work – or too difficult even speak to each other… https://www.instagram.com/p/CB-3MrkllD6/?utm_source=ig_web_button_share_sheet https://www.instagram.com/p/CCBafc3F-2n/?utm_source=ig_web_button_share_sheet
This was the first of a series of virtual [zoom] workshops created as a response to social distancing and the CV19 epidemic. A workshop resource was created and posted to participants, who were also required to complete an online questionnaire before and during the workshop as a way to create psychometric profiles and also to collect results. Participants were also invited to leave feedback in the form of a product review. The Object without perception resource http://antonyhall.net/blog/product/object-without-perception-proximity-cv19-edition/ See the workshop details here... http://antonyhall.net/blog/product/object-without-perception-proximity-cv19-edition/ Bubbles of Perception Participant Profiles [results from online questionnaires] Ganzfeld experience in progress
Meandering is an experiential research method enacted through walking in the natural [or urban] environment whist being tasked with a specific activity [collecting, experimenting, sampling the environment]. The aim is that this process may lead to new ideas and discussions which cause the participants to meander from the planned course of action and in doing so reveal alternative routes and different ways of looking. During the meander, notes are made, and the process is recorded; The sorting of residual material generated become a "Delta object" an archive of the event. Meander 1. To slowly wander from a given course. 2. (of a river or road) follow a winding course 3. a journey that has no particular direction: ~Delta 1. The accumulation and sorting of material as
Ganzfeld Variations [Translucent paper cylinder method] From a series of workshop in the 'Experiments in Art and Perceptual Illusion' series, aimed at changing perceptions, heightening awareness, and ‘making strange’ of everyday experiences. Instructions for making: 1/ Cut section of greaseproof paper long enough to wrap around your head. 2/ Secure with tape to make a cylinder. 3/ Place overhead. You will sense the warmth of your own breath, and the loud sound of the paper near your ears. You will see colour and light but no detailed shapes. You will see the texture of the paper, but try to see beyond this. At first, this may feel claustrophobic [You might want to cut small holes for breathing or listening, but these should not
A ‘Re/Action’ is a form of experiential art which resembles a workshop and consists of a series ‘actions’ performed or experienced by participants who interchange between roles of experimenter and audience. The focus is on reflection and introspection, for both the experimenter and participant. The process should generate new questions and evolving iterations for future action and re/action. 1. Initiation: Preparatory sub-actions, questionnaires and tasks that serve as cognitive primers which inform the following actions. 2. Action: The experience [an experiment] This should include qualitative and quantitative measures, further questionnaires, biometric data [sweat response / Heart rate] that feeds back into the experience. Importantly the process and apparatus of data collection are part of the experience. 3. Reflection: Interview and discussion. This should comprise of structured
I have been working with Manchester Science Partnerships to develop a range of workshops for their customers, the resident companies that use the park. The first session was the 'mirror gaze experiment'. During the mirror gaze experiment [MGE] participants are asked to stare at their own reflection in a mirror in a nearly dark room. An outline of the head is visible as a faint silhouette. In this state of partial sensory deprivation, the brain struggles to make sense of the information it sees. Forms and shapes begin to emerge as if from nowhere. For many observers, these develop into vivid visual hallucinations “monsters, archetypical faces, faces of relatives, and animals” (Caputo, 2012; Bortolomasi et al., 2014). This
GANZFELD Translucent White Hemispherical Domes x 2 45mm diameter. Handmade signed edition of 20. Image: Anya Stewart Maggs Images from the Proximity show at Paradis works; I created these handmade cardboard box containing two ‘Ganzfeld Hemispheres’. These are translucent white domes perfectly shaped and crafted to fit in the eye socket, with elastic strap and small ceramic bead for adjustment. Inside are a set of instructions. A signed edition of 20 was produced as a workshop resource. The work is activated through its use, and the experiences that come through its use, and continued practice. Ideally, it should be stored alongside other items in the medicine cabinet. [See the current version of this workshop - Perception without object] I also showed a series of transcripts
Extracts from an experiment/performance with the Autoscope, to see if the feeling of disembodied/remote presence is amplified through taking on a challenging physical task, and to explore how this affects our perception of the landscape. Thanks to Andrew P Brooks for film and photography. "Autoscope builds on laboratory-based simulations of out of body experiences; the portable device allows the participant to freely navigate the world, experiencing themselves in 3rd person, as part of the landscape via a live video feed to a head-mounted display. The visual mechanisms are important in this illusion, but tactile and sonic stimuli further strengthen the effects. https://www.youtube.com/watch?v=yY7bs2Lih0Y&t=386s