I am an artist, educator and researcher working at the intersection of science and art. I am currently lecturer in Future Media at The School of Digital Arts (Manchester Metropolitan university).
I have extensive experience in interdisciplinary collaborative projects, which have necessitated a highly experimental approach to working with materials and technologies. My work spans many kinds of media, from drawing, installation, soundart, workshops, interactive installations.
Bryomainia is practice-based research comprising inter-related artworks, mobile interventions and field work objects. The works were inspired by historical botanical collections (specifically mosses) and utilises ecological art practice as a critical tool, with the aim of heightening public awareness of urban biodiversity and species decline. This project was recently exhibited at Gallery Oldham and continues through Moss worlds.
My PhD research involved collaboration with experimental psychologists (BEAM Lab/University of Manchester), during which I devised innovative multisensory perceptual experiments and experiences which used tactile stimulus in combination with movement and mixed visual perspectives using live video and head-mounted displays (See the exhibition here and Experience in action ).
I am a member of several artist collectives, including, Proximity, para-lab (a collective of artists and scientists), and Owl Project. Owl Project is known for performance [sound art] and sculptures that combine elements of crafts and electronics. Most notably, we created ~FLOW (in collaboration with Ed Carter), a floating water mill that powered an installation full of mechanical wooden and electronic musical instruments which responded to data collected from the river water, commissioned for the 2012 Cultural Olympiad (more info here).
DM via Instagram: @tonazoid
Contact email: info[at]antonyhall.net
Current projects:
– Dorkbot
Dorkbot is an international group of meetups for artists, engineers, designers, scientists, inventors, and anyone else working under the broad umbrella of electronic art. Dorkbot meetings aim to nurture a local electronic arts community and to encourage people to talk about the work they’re doing, and to foster discussion about that work in a friendly, supportive, informal atmosphere. https://dorkbotmcr.org/
– Hyper ecologies
Traditional understandings of ecologies are no longer adequate within the framework of the Anthropocene(1). New tools and methodologies are required to understand the strange, novel and weird emergent ecologies that are born of human disturbance (3).
“Air, water, wood: All are enhanced to produce Hyperecology, a parallel Walden, a new rainforest. Landscape has become Junkspace, foliage as spoilage: Trees are tortured, lawns cover human manipulations like thick pelts, or even toupees, sprinklers water according to mathematical timetables…”
Junkspace (2001), Rem Koolhaas.
Previous research projects:
– Bryomainia 2021-2025
In 2021 I was awarded funding for a research placement at Gallery Oldham (through the NWCDTP knowledge exchange programme), working in collaboration with scientists and local community groups. Manchester Art Gallery commissioned the project in 2022, which became ‘Field Station’, a mobile resource exploring climate change. In 2022 I was recently awarded a DYCP grant from Arts Council England to continue this research into 2023 (see GuideLine project and Urban-micro-navigations) this project has evolved into Hyperecologies 2025.
– Experience In Action BEAM Lab / Univesity of Manchester 2021-2023
Experience in Action is an interdisciplinary collaborative art-science project with Body Eyes and Movement Lab [ BEAM Lab, Led by Ellen Poliakoff and Emma Gowen] and artist Antony Hall. The project explores sensorimotor processing in older autistic adults and people with Parkinson’s. More Info…
– PhD Research 2021

