Materials: Arduino, electrical cables prototyping board cocktail glass [or other receptacles] 4mm copper tape, Water. Instruction: The diagrams give an outline of the electronic circuit required to create an electronic taste perception experiment in conjunction with the Arduino code. The circuit is created through the body via a fingertip and another electrode which is placed inside the glass, the circuit completed when the drink enters the mouth. The potentiometer adjusts the frequency of the signal which in theory can then simulate different kinds of taste. Notes: Experiment with different liquids and food types to see how the electrical signal augments different flavours. Note that foodstuffs with high moisture content are more effective such as a cucumber. The circuit could be easily modified to include
Tag: electronics
Tactile Anchoring Device prototype 2
The first film of the Tactile Anchoring Device in progress, showing the use of brushes and fans to generate the illusion of an invisible hand... https://youtu.be/vHaB6HBbQrs The system is based on an Arduino controls two sets of identical stimuli which move in synchronisation with each other [ servo motor, articulating solenoids, fans, lamps etc] Once the participant is experiencing the illusion, the operator or autonomous systems can trigger a ‘shock’ or threat stimuli. This is currently in the form of a solenoid which releases a heaved plum line weight which drops into the empty space. See the project page here. http://antonyhall.net/blogtactile-anchoring-device/
Fieldwork / Night walk
I teamed up with artist Annie Carpenter to pull together a small group of artists and friends for a night of ‘fieldwork’. We organised an overnighter to do some experiments and have discussions together in the relaxed atmosphere of Middlewood Trust study centre; an off-grid permaculture farm. I had worked here before with [Annie and Sam Illingworth] doing some workshops with their students on a previous 'field research' style project. The concept captured my interest. We wanted to create a situation where we could work as well as have time and space to chat about ideas with others. I decided rather than drive my car, I would take a few days out and make a road trip out of it and cycle.
Tactile Anchoring Device Prototype 1
Here is my prototype device intended to help autonomously generate the 'invisible hand illusion'. For this experiment, I created a series of brushes which rotate at different speeds stroking empty space. The idea was that the participant watches this device, while the brushing motion is replicated one their real hand hidden nearby. This is building towards a piece of work called 'On the embodiment of a discrete Volume of Empty Space' [ See http://antonyhall.net/blogtactile-anchoring-device/ ] https://www.youtube.com/watch?v=DI-f6KgRD2w&w=700&h=400
Simulation of touch
https://www.youtube.com/watch?v=LKMndCEr4Mw
Electronic Taste Perception Workshop – Radiona
[Here is some documentation from one of the activities for the 're-mapping the senses workshop earlier this year...] Our sense of taste is directly affected by the colour and smell of the food. Experiments prove that the colour of a drink affects our perception of its sweetness for example. Altering the sound of the food, say adjusting the high-end frequencies while eating crisps can also affect our perception of the crunchiness of those crisps [see the paper here. Playing with these assumptions and expectations can create heightened food experiences. There have been a number of studies that suggest it is possible to simulate Sweetness, bitterness, sourness. Specifically, we test these settings as claimed by the Vocktail project [see below] to simulate the following sensations... Sour: magnitude of current: 180
Fish-brain-machine / Radiona workshop
After constructing the Fish-brain-machine PCB circuits we spent some time experimenting and describing the hallucinogenic visuals created by the stroboscopic light. The ping pong balls over the eyes diffuse the LED light, making for a more intense effect - and enabling use with eyes open. Here they describe some of the effects including seeing colours and 'a strange experience' of seeing with only one eye - I get this exact same feeling when using it. It is also hard to know if your eyes are open or closed. [See also Re-mapping the senses workshop ] https://www.youtube.com/watch?v=Lwne5xICLkI
Fish-Brain-Machine workshop.
The Fish-Brain-Machine [Hall/Dusseiller/ Hackteria 2012] is a printed circuit board (PCB) that uses biofeedback [sweat response] to control two stroboscopic LEDs. Holding the circuit to the eyes induces psychedelic visual effects, colourful geometric fractal like forms for many users. The first Fish-Brain-Machine was created for a workshop that tookplace during the the Enki exhibition at Kapelica Gallery, Slovenia 2012-13. A second version of the PCB was produced for the Re-Mapping perception workshops at Radiona, Zagreb, 2018. The circuit design is based on a diagram of a Black Ghost Knifefish, a kind of electrogenic fish around which the original Enki project was based. WORKSHOP:During this workshop participants assemble the circuit and experiment with the effects, such as different coloured LEDs. Participants can
Fish-brain-machine
As part of my Enki exhibition at Kapellica Gallery in Ljubljana 2012, I developed a related perceptual illusions and brain hacks workshop with Marc Dusseiller [Hackteria], as part of the gallery’s Biotech program. We came up with the idea to make a special issue circuit for the workshop and we set to work designing a circuit the encapsulated the Enki project in miniature. After a couple late nights, we came up with this super cool PCB design. Marc worked hard to create a fully functional efficient design, which was also aesthetically pleasing. The outline of the fish is also the ground in the circuit. This has to be the most ultra minimal brain-machine available to build. 6 components. We spent further
Acupuncture, brainwaves, and electric fish
Some documentation from a day working with Greg Byatt developing a system to work with the IBVA [Brainwave visulisation] interface. Such as attaching the Electric signal discharge output from the Electric Fish to acupuncture pads placed on our arms, to see if we could perceive the signal and also seeing how the fish behaved. No conclusive results. More time needed! In preparation for the next Enki event, we spent the day testing the neuro-graphic interface; as an experiment, we patched a strong frequency via MIDI to a MAX patch so our brains were modulating all kinds of strange sounds. Later this will combine with the Enki interface as a form of feedback. In this image you can see the graphics of the brain activity and