Materials: Arduino, electrical cables prototyping board cocktail glass [or other receptacles] 4mm copper tape, Water. Instruction: The diagrams give an outline of the electronic circuit required to create an electronic taste perception experiment in conjunction with the Arduino code. The circuit is created through the body via a fingertip and another electrode which is placed inside the glass, the circuit completed when the drink enters the mouth. The potentiometer adjusts the frequency of the signal which in theory can then simulate different kinds of taste. Notes: Experiment with different liquids and food types to see how the electrical signal augments different flavours. Note that foodstuffs with high moisture content are more effective such as a cucumber. The circuit could be easily modified to include
Drawing of experimental apparatus. Participatory work. As yet unrealised. OLFACTION EXP. 8 / A0 drawing 2020 OLFACTION EXP. 8 / A0 drawing 2020
“I find it has been helpful to break away from the thesis writing and experiment with other ways of writing just for fun. Recently taken part in several creative writing courses and have learnt some great exercises such as; thinking about the thesis as a story, writing your thesis in 9 sentences, writing a 1 min and 5 min thesis talks. I found that trying to get all the ideas in the thesis across in a short space really helps work out the key messages I need to communicate. Since I enjoy science fiction and my thesis is on the subject of science and art; I thought it would be fun to try writing my thesis abstract as if it were a catchy back
Another Object without perception workshop took place online in the form of the Obscurist edition [an extremely limited edition of 1] which included content designed especially for Wes Whites Wedding Ritual Project. A video was used during the workshop with flickering blue and white frames which provided the visual stimulus for the ganzfeld experience. Object without perception: Obscurist edition Object without perception: Obscurist edition Using the screen sharing facility of Zoom made for a strange intermittent, irregular flicker. Having run out of ganzfeld goggles I participated with my eyes closed.
This was the first of a series of virtual [zoom] workshops created as a response to social distancing and the CV19 epidemic. A workshop resource was created and posted to participants, who were also required to complete an online questionnaire before and during the workshop as a way to create psychometric profiles and also to collect results. Participants were also invited to leave feedback in the form of a product review. The Object without perception resource http://antonyhall.net/blog/product/object-without-perception-proximity-cv19-edition/ See the workshop details here... http://antonyhall.net/blog/product/object-without-perception-proximity-cv19-edition/ Bubbles of Perception Participant Profiles [results from online questionnaires] Ganzfeld experience in progress
Ganzfeld Variations [Translucent paper cylinder method] From a series of workshop in the 'Experiments in Art and Perceptual Illusion' series, aimed at changing perceptions, heightening awareness, and ‘making strange’ of everyday experiences. Instructions for making: 1/ Cut section of greaseproof paper long enough to wrap around your head. 2/ Secure with tape to make a cylinder. 3/ Place overhead. You will sense the warmth of your own breath, and the loud sound of the paper near your ears. You will see colour and light but no detailed shapes. You will see the texture of the paper, but try to see beyond this. At first, this may feel claustrophobic [You might want to cut small holes for breathing or listening, but these should not
A ‘Re/Action’ is a form of experiential art which resembles a workshop and consists of a series ‘actions’ performed or experienced by participants who interchange between roles of experimenter and audience. The focus is on reflection and introspection, for both the experimenter and participant. The process should generate new questions and evolving iterations for future action and re/action. 1. Initiation: Preparatory sub-actions, questionnaires and tasks that serve as cognitive primers which inform the following actions. 2. Action: The experience [an experiment] This should include qualitative and quantitative measures, further questionnaires, biometric data [sweat response / Heart rate] that feeds back into the experience. Importantly the process and apparatus of data collection are part of the experience. 3. Reflection: Interview and discussion. This should comprise of structured
A Navigation workshop is based on the ganzfeld experiment, only rather than sitting still, participants guide each other through spaces or environments moving through space while using ganzfeld goggles, in order to explore how this changes the perception of the spaces and sensory awareness more generally. EQUIPMENT: Smartphone / Headphones/ganzfeld hemispheres [or 2x half ping pong balls] INSTRUCTION: PARTICIPANT A 1. Place hemispheres over eyes and secure with tape. Put the headphones on. Ensure the volume is loud enough to block out ambient noise. 2. Your guide will hold your upper arm and guide you around a space for approximately 5-10min. 3. During this time record a mental map of the journey. INSTRUCTION: PARTICIPANT B 1. Ask the participant to place hemispheres over their eyes. Help secure these with tape. Ask