Materials: Arduino, electrical cables prototyping board cocktail glass [or other receptacles] 4mm copper tape, Water. Instruction: The diagrams give an outline of the electronic circuit required to create an electronic taste perception experiment in conjunction with the Arduino code. The circuit is created through the body via a fingertip and another electrode which is placed inside the glass, the circuit completed when the drink enters the mouth. The potentiometer adjusts the frequency of the signal which in theory can then simulate different kinds of taste. Notes: Experiment with different liquids and food types to see how the electrical signal augments different flavours. Note that foodstuffs with high moisture content are more effective such as a cucumber. The circuit could be easily modified to include
It was interesting to do this workshop on drawing with a group of scientists especially a group of experimental psychologists. Many of the activities in the workshop are used in this field. These can be thought of as an alternative to the questionnaire - a form of visual assessment. The draw a person test is a classic example - but there are many more contemporary examples. Feedback from this workshop has resulted in an idea for another workshop 'Drawing everyday objects and thoughts' As there seems to be a need for a workshop to help people so get more confidence in drawing as a prerequisite to this workshop.
[Above participants drawing of how to make toast] This was the first of the ‘Drawing for problem-solving’ workshops which took place as part of the Bruntwood SciTech's Reconnect Festival. It draws together a number of experiments from both science and art. that I use in my own work for research and as a perceptual tool. Thanks to all those who took part!
A walking workshop with para lab. I created this bottle with instructions and hand-drawn illustrations, a different one for each bottle. We walked around manchester and collected mosses from some unusual sites, the route took us through some back streets and along the canal. Finally, we stopped at 'Home' constructed bottle gardens while chatting and drinking coffee.
Another Object without perception workshop took place online in the form of the Obscurist edition [an extremely limited edition of 1] which included content designed especially for Wes Whites Wedding Ritual Project. A video was used during the workshop with flickering blue and white frames which provided the visual stimulus for the ganzfeld experience. Object without perception: Obscurist edition Object without perception: Obscurist edition Using the screen sharing facility of Zoom made for a strange intermittent, irregular flicker. Having run out of ganzfeld goggles I participated with my eyes closed.
On the 28th / 06/2020 Para lab met up at Brunclough reservoir. Everyone was tasked with creating ’a device to test the material properties of a thing’. I produced an edition of 15 Meander~Delta objects [drawings and text contained within a petri dish] with which to collect things and make notes, I also brought a homemade tardigrade extractor [salad spinner]. The wind and rain on occasion proved to be too disrupting to do any detailed work – or too difficult even speak to each other… https://www.instagram.com/p/CB-3MrkllD6/?utm_source=ig_web_button_share_sheet https://www.instagram.com/p/CCBafc3F-2n/?utm_source=ig_web_button_share_sheet
This was the first of a series of virtual [zoom] workshops created as a response to social distancing and the CV19 epidemic. A workshop resource was created and posted to participants, who were also required to complete an online questionnaire before and during the workshop as a way to create psychometric profiles and also to collect results. Participants were also invited to leave feedback in the form of a product review. The Object without perception resource http://antonyhall.net/blog/product/object-without-perception-proximity-cv19-edition/ See the workshop details here... http://antonyhall.net/blog/product/object-without-perception-proximity-cv19-edition/ Bubbles of Perception Participant Profiles [results from online questionnaires] Ganzfeld experience in progress
Ganzfeld Variations [Translucent paper cylinder method] From a series of workshop in the 'Experiments in Art and Perceptual Illusion' series, aimed at changing perceptions, heightening awareness, and ‘making strange’ of everyday experiences. Instructions for making: 1/ Cut section of greaseproof paper long enough to wrap around your head. 2/ Secure with tape to make a cylinder. 3/ Place overhead. You will sense the warmth of your own breath, and the loud sound of the paper near your ears. You will see colour and light but no detailed shapes. You will see the texture of the paper, but try to see beyond this. At first, this may feel claustrophobic [You might want to cut small holes for breathing or listening, but these should not
I have been working with Manchester Science Partnerships to develop a range of workshops for their customers, the resident companies that use the park. The first session was the 'mirror gaze experiment'. During the mirror gaze experiment [MGE] participants are asked to stare at their own reflection in a mirror in a nearly dark room. An outline of the head is visible as a faint silhouette. In this state of partial sensory deprivation, the brain struggles to make sense of the information it sees. Forms and shapes begin to emerge as if from nowhere. For many observers, these develop into vivid visual hallucinations “monsters, archetypical faces, faces of relatives, and animals” (Caputo, 2012; Bortolomasi et al., 2014). This
https://www.youtube.com/watch?v=cs48nJo3ukU&feature=youtu.be Emergent strange face from recent workshop at Manchester Science Park A night vision camera captured video during the experiment from behind the mirror[see diagram here]. This used the program Isadora to detect movement using a ‘difference filter’ and building up an image using 'shimmer' and 'motion blur' filters with a long decay rate. An image builds up based on the collective movements of all 3 participants. A collective strange face. Emergent strange face from Proximity project Emergent strange face from Proximity project