Alien hand device
Tag: hands
6 finger and shrunken Finger illusions
Roger Newport gave a talk on his research at the Body Up conference last week. [See work with the MIRAGE box here Augmented Hands] Speaking to him afterwards, he asked if I had ever experienced the 6 finger Illusion? He reached into his bag and revealed a mirror which he placed on the table. Placing my hand one side of the mirror, he skilfully performed the illusion. Looking into the mirror I watched as each finger was stroked predictably in series, moving from thumb to the little finger, but then continuing to apparently stroke an invisible 6th finger. This worked perfectly for me. What is really interesting is that apparently a very small amount of people have reported seeing this
Action Intention Paradox
Action Intention Paradox uses a flat-screen video monitor [1], mounted on a frame [3] which elevates the screen in such a way it is possible for participant [A] to place their hands underneath it. A video camera [2] is mounted above the table and is focused on the hands of the participant [B]. The live footage is fed directly to the screen [1]. The screen [1] and camera [2] are positioned in such a way that it seems as if participant [A] can see their own hands underneath the screen. However, participant [A] actually sees the hands of the participant [B]. participant [B], sat adjacent to [B] can see participants [A]s hands under the screen, and can now copy or
Clay Hand Experiments
Workshops at Manchester City Art Gallery The aim was to deliver an engaging fun activity for all the family which related to the theme of the body and ideas around perception illusion referencing the Leonardo show as well as the Bridget Riley drawings in the Gallery. The workshop was open as a drop-in open to the general public and over the 8 days, we had around 800 people take part in total. The workshop served as an introduction to the idea of ‘perceptual and multisensory illusions’ and was based around my Clay Hand Experiment. I asked participants to work collaboratively to create their own hands and 'unfeasible objects 'with which to perform their own experiments on each other. It provided a
Tactile Anchoring Device [Images]
Augmented hands
‘Augmented hand series’ by Golan Levin, Chris Sugrue, and Kyle McDonald, 2013-2015) ‘MIRAGE Illusion Box’ (Roger Newport, 2008) These are two very similar projects which both transform the image of a hand in real time using Augmented Virtuality (AV, the digital manipulation of real-world objects). Both take the form of a black box, into which the hand is placed. When inside the participant can see their hand as if looking through a window into the box. Inside the box, a system of mirrors and motion tracking is used. An augmented or distorted digital image of the hand is relayed to a screen on the top of the box. Despite the technical similarities, both works stem from entirely different motivations. The ‘MIRAGE Illusion Box’ (Newport, 2018)
Tactile Anchoring Device prototype 2
The first film of the Tactile Anchoring Device in progress, showing the use of brushes and fans to generate the illusion of an invisible hand... https://youtu.be/vHaB6HBbQrs The system is based on an Arduino controls two sets of identical stimuli which move in synchronisation with each other [ servo motor, articulating solenoids, fans, lamps etc] Once the participant is experiencing the illusion, the operator or autonomous systems can trigger a ‘shock’ or threat stimuli. This is currently in the form of a solenoid which releases a heaved plum line weight which drops into the empty space. See the project page here. http://antonyhall.net/blogtactile-anchoring-device/
The Multi-faceted body
A few notes from the BRnet Conference the Multi-faceted body. June 2018, Heriot-Watt University, Edinburgh, UK I felt strangely at home among so many research projects that use the hand as a model for the wider issues of body representation and ownership. Keynote speaker Mel Slater's talked about his playful and engaging research. Slater’s work centres around the idea of using immersive virtual reality as a medium to transform the self, not just the reality of a space. His research projects include self-help therapy. The project Personified Self Interaction (Osimo et al., 2015) allowed ‘you’ [embodied within an avatar of Freud] are able to talk to ‘yourself’ [an automated replay of you, embodied within an avatar of yourself] and vice-versa. This enables the
Clay Hand Experiment – Whitworth Art Gallery
This was the first of the public workshops performed specifically for my research. My experiments so far have taken place as 1-1 sessions in artists studios or at the university. In a more open drop-in format, the participants were invited to experiment on themselves. Opening up the environment to one of play rather than pure participation. Breaking the experimenter/participant loop, creating a flexible relationship between myself and the participants. This was more in keeping with the idea of a phenomenological investigation allowing the experience to ‘unfold’. This had a dual effect of actively involving and empowering the participants while being able to observe the process from the outside. This meant notes and make recordings could be taken more effectively. Further reading:Read more
Spontaneous sensations
Possibly one of the simplest experiments possible to conduct, requiring no special equipment. Simply stare at your hand for 5 mins. The experiment is described in the paper “the tickly homunculus and the origins of spontaneous sensations arising on the hands" in which you focus on your hand while staring at it (convergent focusing) or divergent focusing (staring at red marker next to the hand you are focussing on) for just 10 seconds and report the sensations. Here are the outcomes superimposed from 8 participants. In this experiment, many of the bemused participants described a tingling where the hand made contact with the table. They were bemused because I did this experiment in the context of our methods and methodologies discussion group - where I was