"In an artistic exploration, clay hands and non-hand-like, unfeasible clay objects were created by the participant and used to perform an alternative version of the rubber hand illusion. Most participants felt ownership even over these unfeasible objects, raising questions about the embodied experience of objects that we make." https://journals.sagepub.com/doi/full/10.1177/0301006620948502
I was interviewed by RAH! for their Sciart podcast series. We ended up talking about some of my old works about my interest in amateur science and drawing and a little about my latest research for the PhD [Rubber and clay hands] RAH! Podcast at Manchester Met · Science and Art: Illustrating Scientific Ideas
A manual for self-experimentation and a template for performance / A workshop on perceptual illusion and art. https://www.eventbrite.com/e/seven-practical-experiments-tickets-72221088219 'Seven practical experiments' is a new piece of work for by Antony Hall, developed through an exploration of perceptual illusion, and the methods used in experimental psychology. By taking part in this workshop, you will both 'experience' the work and 'perform' the experiments; in doing so you will become the work. The experiments will be preceded by a session of Feldenkrais led by Teresa Brayshaw. Feldenkrais is a method of enhancing self-awareness through movement and the heightening of bodily perception. Following this activity, you will then be guided through the 'seven practical experiments' and given space to reflect and discuss what you have experienced.
Action Intention Paradox uses a flat-screen video monitor , mounted on a frame  which elevates the screen in such a way it is possible for participant [A] to place their hands underneath it. A video camera  is mounted above the table and is focused on the hands of the participant [B]. The live footage is fed directly to the screen . The screen  and camera  are positioned in such a way that it seems as if participant [A] can see their own hands underneath the screen. However, participant [A] actually sees the hands of the participant [B]. participant [B], sat adjacent to [B] can see participants [A]s hands under the screen, and can now copy or
I supported some seminars on the Rubber Hand Experiment with undergraduate psychology students, presenting some of my research ideas [unfeasable objects and the Clay Hand Experiment] The idea was they experience the experiment for themselves before designing their own.
The first film of the Tactile Anchoring Device in progress, showing the use of brushes and fans to generate the illusion of an invisible hand... https://youtu.be/vHaB6HBbQrs The system is based on an Arduino controls two sets of identical stimuli which move in synchronisation with each other [ servo motor, articulating solenoids, fans, lamps etc] Once the participant is experiencing the illusion, the operator or autonomous systems can trigger a ‘shock’ or threat stimuli. This is currently in the form of a solenoid which releases a heaved plum line weight which drops into the empty space. See the project page here. http://antonyhall.net/blogtactile-anchoring-device/
A few notes from the BRnet Conference the Multi-faceted body. June 2018, Heriot-Watt University, Edinburgh, UK I felt strangely at home among so many research projects that use the hand as a model for the wider issues of body representation and ownership. Keynote speaker Mel Slater's talked about his playful and engaging research. Slater’s work centres around the idea of using immersive virtual reality as a medium to transform the self, not just the reality of a space. His research projects include self-help therapy. The project Personified Self Interaction (Osimo et al., 2015) allowed ‘you’ [embodied within an avatar of Freud] are able to talk to ‘yourself’ [an automated replay of you, embodied within an avatar of yourself] and vice-versa. This enables the
This was the first of the public workshops performed specifically for my research. My experiments so far have taken place as 1-1 sessions in artists studios or at the university. In a more open drop-in format, the participants were invited to experiment on themselves. Opening up the environment to one of play rather than pure participation. Breaking the experimenter/participant loop, creating a flexible relationship between myself and the participants. This was more in keeping with the idea of a phenomenological investigation allowing the experience to ‘unfold’. This had a dual effect of actively involving and empowering the participants while being able to observe the process from the outside. This meant notes and make recordings could be taken more effectively. Further reading:Read more
[wpvideo VartTqKO ] My experiments show a strong ‘drift’ in the perceived location of the hand before and after the experiment. This is known as proprioceptive drift. I asked people to locate the position of their index finger under a platform before and after embodying a clay object. And also draw their hand without looking before and afterwards. This animation shows these superimposed, illustrating the drift away from the real location of the hand.